FH Upper AustriaResearch & Development

Media and Knowledge Technologies Research Center Hagenberg Campus

Publications

PolarTrack: Optical Outside-In Device Tracking that Exploits Display Polarization

R. Rädle, H. C. Jetter, J. Fischer, I. Gabriel, C. Klokmose, H. Reiterer, C. Holz - PolarTrack: Optical Outside-In Device Tracking that Exploits Display Polarization - Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, Montreal, Canada, 2018
  • Proceedings
  • Media and Knowledge Technologies

Generationbased and/or individualized Blended Learning?

T. Jadin - Generationbased and/or individualized Blended Learning? - Basis for Management & Competencedevelopment, Frankfurt, Germany, 2018, pp. 6
  • Proceedings
  • Media and Knowledge Technologies

Sustainability at the University of Applied Science through competencebased learning in Higher Education

T. Jadin - Sustainability at the University of Applied Science through competencebased learning in Higher Education - Proceedings FFH 2018, Salzburg, Austria, 2018, pp. 6
  • Proceedings
  • Media and Knowledge Technologies
  • Applied Social Sciences and Non Profit Management

The Virtual House of Medusa: Playful Co-located Virtual Archaeology

J. Hagler, M. Lankes, A. Aschauer - The Virtual House of Medusa: Playful Co-located Virtual Archaeology - Proceedings FFH 2018, Salzburg, Austria, 2018, pp. 8
In our submission we introduce a co-located virtual archaeology in-stallation for a museum context, called Virtual House of Medusa. It was devel-oped in...   more
  • Proceedings
  • Media and Knowledge Technologies

Where the eyes meet: Lessons learned from shared gaze-based interactions in cooperative and competitive online games

B. Maurer, M. Lankes, M. Tscheligi - Where the eyes meet: Lessons learned from shared gaze-based interactions in cooperative and competitive online games - Entertainment Computing, 2018, pp. 47-59
This article reflects on the effects of shared gaze visualizations on perceived social presence and non-verbal communication in online gameplay. We report on...   more
  • Journal
  • Media and Knowledge Technologies

Animation, Art and Technologie

J. Hagler - Animation, Art and Technologie in In the changing ... Metamorphoses in Animation (Editors: Julia Eckel, Erwin Feyersinger, Meike Uhrig), 2017, pp. 171-185
  • Book
  • Media and Knowledge Technologies

Invisible Walls: Co-Presence in a Co-located Augmented Virtuality Installation

M. Lankes, J. Hagler, G. Kostov, J. Diephuis - Invisible Walls: Co-Presence in a Co-located Augmented Virtuality Installation - CHI PLAY '17, Amsterdam, Netherlands, 2017
  • Proceedings
  • Media and Knowledge Technologies

Eye Contact: Gaze as a Connector Between Spectators and Players in Online Games

M. Lankes, D. Rammer, B. Maurer - Eye Contact: Gaze as a Connector Between Spectators and Players in Online Games - IFIP ICEC'17, Tsukuba, Japan, 2017
  • Proceedings
  • Media and Knowledge Technologies

InterPlayces: Results of an Intergenerational Games Study

M. Lankes, J. Hagler, F. Gattringer, B. Stiglbauer - InterPlayces: Results of an Intergenerational Games Study - JCSG 2017, Valencia, Spain, 2017
  • Proceedings
  • Media and Knowledge Technologies

Beyond the Tabletop: Improving the Spatial Awareness of Multi-Tablet Visualization (Paper at "Disappearing Tabletop" Workshop at ISS '17)

H. C. Jetter, P. Hofer, J. Altmann, J. Schönböck, W. Kurschl - Beyond the Tabletop: Improving the Spatial Awareness of Multi-Tablet Visualization (Paper at "Disappearing Tabletop" Workshop at ISS '17) - Report, University of Waterloo, Canada, 2017
  • Report
  • Media and Knowledge Technologies

Competence-based-Learning with digital Media.

S. Hametner, E. Boxhofer, T. Jadin, G. Heinzelreiter-Wallner, A. Koller - Competence-based-Learning with digital Media. - Education and School, Vol. 167, No. 7, 2017, pp. 27-36
  • Journal
  • Media and Knowledge Technologies

Reflecting Academic Symposia as a Trend at Media Art Festivals and Conferences on Computer Animation: Ars Electronica Linz and FMX Stuttgart

J. Hagler - Reflecting Academic Symposia as a Trend at Media Art Festivals and Conferences on Computer Animation: Ars Electronica Linz and FMX Stuttgart - The Expansion of the Senses, Bucheon , Republic of Korea, 2017, pp. 56-67
  • Proceedings
  • Media and Knowledge Technologies

Reflecting Academic Symposia as a Trend at Animation Festivals, Media Art Festivals and Conferences on Computer Animation

J. Hagler, F. Bruckner - Reflecting Academic Symposia as a Trend at Animation Festivals, Media Art Festivals and Conferences on Computer Animation - Cartoon and Animation Studies, Vol. 49, No. 4, 2017, pp. 611-632
  • Journal
  • Media and Knowledge Technologies

No Need to Stop – Exploring Smartphone Interaction Paradigms While Cycling

W. Hochleitner, D. Sellitsch, D. Rammer, A. Aschauer, E. Mattheiss, G. Regal, M. Tscheligi - No Need to Stop – Exploring Smartphone Interaction Paradigms While Cycling - Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia (MUM 2017), Stuttgart, Germany, 2017, pp. 11
Current apps for cyclists follow the “stop-to-interact” paradigm, neglecting that people interact with their smartphones in motion. We conducted two studies to...   more
  • Proceedings
  • Media and Knowledge Technologies

Effect of alternating postures on cognitive performance for healthy people performing sedentary work

B. Schwartz, J. Kapellusch, A. Schrempf, K. Probst, M. Haller, A. Baca - Effect of alternating postures on cognitive performance for healthy people performing sedentary work - ERGONOMICS, Vol. 1, No. 40, 2017, pp. 778-795
Prolonged sitting is a risk factor for several diseases and the prevalence of worksite-based interventions such as sit-to-stand workstations is increasing....   more
  • Journal
  • Media and Knowledge Technologies
  • Medical Engineering

Fifty Shades of Personalization - Workshop on Personalization in Serious and Persuasive Games and Gameful Interactions

E. Mattheiss, M. Busch, R. Orji, G. Tondello, A. Marczewski, W. Hochleitner, M. Lankes, M. Tscheligi - Fifty Shades of Personalization - Workshop on Personalization in Serious and Persuasive Games and Gameful Interactions - Adjunct Publication of the 25th Conference on User Modeling, Adaptation and Personalization, Bratislava, Slovakia, 2017, pp. 395-397
Personalization of serious and persuasive games, as well as gameful interactions in a wide range of areas (e.g., health, sustainability, education, and...   more
  • Proceedings
  • Media and Knowledge Technologies

Potential of Mixes Reality for Education

T. Jadin - Potential of Mixes Reality for Education - Digital Change - creative, innovative, senseful, Brugg-Windisch und Zürich, Switzerland, 2017, pp. 4
  • Proceedings
  • Media and Knowledge Technologies

Virtual Teams as part of Internationalization of Higher Education.

T. Chydenius, T. Jadin - Virtual Teams as part of Internationalization of Higher Education. - Proceedings Cross-Cultural Business Conference 2017, Steyr, Austria, 2017, pp. 211-220
  • Proceedings
  • Media and Knowledge Technologies

Is Two Enough?! Studying Benefits, Barriers, and Biases of Multi-Tablet Use for Collaborative Visualization

T. Plank, H. C. Jetter, R. Rädle, T. Luger, C. Klokmose, H. Reiterer - Is Two Enough?! Studying Benefits, Barriers, and Biases of Multi-Tablet Use for Collaborative Visualization - Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems (CHI '17), Denver, CO, USA, United States of America, 2017
  • Proceedings
  • Media and Knowledge Technologies

Interactive visualization of big data: A survey of current practice and potential barriers for adoption

T. Plank, P. Hofer, H. C. Jetter, C. Walchshofer - Interactive visualization of big data: A survey of current practice and potential barriers for adoption - Proceedings of the 16th FRAP Conference, Cambridge, United Kingdom of Great Britain and Northern Ireland, 2017, pp. 1-21
The rapid growth of the amount of available data calls for novel digital tools for analysis and decision support. One of these tools is the interactive...   more
  • Proceedings
  • Media and Knowledge Technologies
  • Controlling, Rechnungswesen und Finanzmanagement (CRF)

Missing the Forest for the Trees: Balancing Personalization Costs and Benefits in Persuasive Games

E. Mattheiss, D. Sellitsch, M. Busch, W. Hochleitner, J. Froschauer, M. Tscheligi - Missing the Forest for the Trees: Balancing Personalization Costs and Benefits in Persuasive Games - Proceedings of the International Workshop on Personalization in Persuasive Technology (PPT’16), Salzburg, Austria, Austria, 2016, pp. 40-43
Research has shown that personalization of persuasive games along certain dimensions (e.g. gender, player types) can increase the persuasive effect. However,...   more
  • Proceedings
  • Media and Knowledge Technologies

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