FH Upper AustriaResearch & Development

Media and Knowledge Technologies Research Center Hagenberg Campus

Publications

Exploring spatially-aware cross-device interaction techniques for mobile collaborative sensemaking

G. Desolda, C. Ardito, H. C. Jetter, R. Lanzilotti - Exploring spatially-aware cross-device interaction techniques for mobile collaborative sensemaking - INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES, 2019, pp. 1-20
  • Journal
  • Media and Knowledge Technologies

PolarTrack: Optical Outside-In Device Tracking that Exploits Display Polarization

R. Rädle, H. C. Jetter, J. Fischer, I. Gabriel, C. Klokmose, H. Reiterer, C. Holz - PolarTrack: Optical Outside-In Device Tracking that Exploits Display Polarization - Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, Montreal, Canada, 2018
  • Proceedings
  • Media and Knowledge Technologies

The Virtual House of Medusa: Guiding museum visitors through a co-located Mixed Reality Installation

J. Hagler, M. Lankes, A. Aschauer - The Virtual House of Medusa: Guiding museum visitors through a co-located Mixed Reality Installation - Serious Games, Darmstadt, Germany, 2018
In our submission we introduce a novel approach to guide Virtual Reality (VR) players and spectators via a Mixed Reality (MR) guidance tool trough a museum...   more
  • Proceedings
  • Media and Knowledge Technologies

EyePlay Revisited: Past, Present and Future Challenges for Eye-Based Interaction in Games

M. Lankes, J. Newn, B. Maurer, E. Velloso, M. Dechant, H. Gellersen - EyePlay Revisited: Past, Present and Future Challenges for Eye-Based Interaction in Games - Proceedings of the 5th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2018), Melbourne, Australia, 2018
What are current and future challenges that incorporating eye tracking into game design and development creates? The Second EyePlay workshop brings together...   more
  • Proceedings
  • Media and Knowledge Technologies

Mobile Learning with foreign language apps

T. Jadin - Mobile Learning with foreign language apps in Compendium of Mobile Learning (Editors: C. de Witt, C. Gloerfeld) - Springer, 2018, pp. 723-743
  • Book
  • Media and Knowledge Technologies

Generationbased and/or individualized Blended Learning?

T. Jadin - Generationbased and/or individualized Blended Learning? - Basis for Management & Competencedevelopment, Frankfurt, Germany, 2018, pp. 6
  • Proceedings
  • Media and Knowledge Technologies

Domino: A Descriptive Framework for Hybrid Collaboration and Coupling Styles in Partially Distributed Teams

T. Neumayr, H. C. Jetter, M. Augstein, J. Friedl, T. Luger - Domino: A Descriptive Framework for Hybrid Collaboration and Coupling Styles in Partially Distributed Teams - Proceedings of the ACM on Human-Computer Interaction, Vol. 2, No. 128, 2018, pp. 24
  • Journal
  • Media and Knowledge Technologies

Sustainability at the University of Applied Science through competencebased learning in Higher Education

T. Jadin - Sustainability at the University of Applied Science through competencebased learning in Higher Education - Proceedings FFH 2018, Salzburg, Austria, 2018, pp. 6
  • Proceedings
  • Media and Knowledge Technologies
  • Applied Social Sciences and Non Profit Management

The Virtual House of Medusa: Playful Co-located Virtual Archaeology

J. Hagler, M. Lankes, A. Aschauer - The Virtual House of Medusa: Playful Co-located Virtual Archaeology - Proceedings FFH 2018, Salzburg, Austria, 2018, pp. 8
In our submission we introduce a co-located virtual archaeology in-stallation for a museum context, called Virtual House of Medusa. It was devel-oped in...   more
  • Proceedings
  • Media and Knowledge Technologies

Where the eyes meet: Lessons learned from shared gaze-based interactions in cooperative and competitive online games

B. Maurer, M. Lankes, M. Tscheligi - Where the eyes meet: Lessons learned from shared gaze-based interactions in cooperative and competitive online games - Entertainment Computing, 2018, pp. 47-59
This article reflects on the effects of shared gaze visualizations on perceived social presence and non-verbal communication in online gameplay. We report on...   more
  • Journal
  • Media and Knowledge Technologies

Animation, Art and Technologie

J. Hagler - Animation, Art and Technologie in In the changing ... Metamorphoses in Animation (Editors: Julia Eckel, Erwin Feyersinger, Meike Uhrig), 2017, pp. 171-185
  • Book
  • Media and Knowledge Technologies

Invisible Walls: Co-Presence in a Co-located Augmented Virtuality Installation

M. Lankes, J. Hagler, G. Kostov, J. Diephuis - Invisible Walls: Co-Presence in a Co-located Augmented Virtuality Installation - CHI PLAY '17, Amsterdam, Netherlands, 2017
  • Proceedings
  • Media and Knowledge Technologies

Eye Contact: Gaze as a Connector Between Spectators and Players in Online Games

M. Lankes, D. Rammer, B. Maurer - Eye Contact: Gaze as a Connector Between Spectators and Players in Online Games - IFIP ICEC'17, Tsukuba, Japan, 2017
  • Proceedings
  • Media and Knowledge Technologies

InterPlayces: Results of an Intergenerational Games Study

M. Lankes, J. Hagler, F. Gattringer, B. Stiglbauer - InterPlayces: Results of an Intergenerational Games Study - JCSG 2017, Valencia, Spain, 2017
  • Proceedings
  • Media and Knowledge Technologies

Beyond the Tabletop: Improving the Spatial Awareness of Multi-Tablet Visualization (Paper at "Disappearing Tabletop" Workshop at ISS '17)

H. C. Jetter, P. Hofer, J. Altmann, J. Schönböck, W. Kurschl - Beyond the Tabletop: Improving the Spatial Awareness of Multi-Tablet Visualization (Paper at "Disappearing Tabletop" Workshop at ISS '17) - Report, University of Waterloo, Canada, 2017
  • Report
  • Media and Knowledge Technologies

Competence-based-Learning with digital Media.

S. Hametner, E. Boxhofer, T. Jadin, G. Heinzelreiter-Wallner, A. Koller - Competence-based-Learning with digital Media. - Education and School, Vol. 167, No. 7, 2017, pp. 27-36
  • Journal
  • Media and Knowledge Technologies

Reflecting Academic Symposia as a Trend at Media Art Festivals and Conferences on Computer Animation: Ars Electronica Linz and FMX Stuttgart

J. Hagler - Reflecting Academic Symposia as a Trend at Media Art Festivals and Conferences on Computer Animation: Ars Electronica Linz and FMX Stuttgart - The Expansion of the Senses, Bucheon , Republic of Korea, 2017, pp. 56-67
  • Proceedings
  • Media and Knowledge Technologies

Reflecting Academic Symposia as a Trend at Animation Festivals, Media Art Festivals and Conferences on Computer Animation

J. Hagler, F. Bruckner - Reflecting Academic Symposia as a Trend at Animation Festivals, Media Art Festivals and Conferences on Computer Animation - Cartoon and Animation Studies, Vol. 49, No. 4, 2017, pp. 611-632
  • Journal
  • Media and Knowledge Technologies

No Need to Stop – Exploring Smartphone Interaction Paradigms While Cycling

W. Hochleitner, D. Sellitsch, D. Rammer, A. Aschauer, E. Mattheiss, G. Regal, M. Tscheligi - No Need to Stop – Exploring Smartphone Interaction Paradigms While Cycling - Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia (MUM 2017), Stuttgart, Germany, 2017, pp. 11
Current apps for cyclists follow the “stop-to-interact” paradigm, neglecting that people interact with their smartphones in motion. We conducted two studies to...   more
  • Proceedings
  • Media and Knowledge Technologies

Effect of alternating postures on cognitive performance for healthy people performing sedentary work

B. Schwartz, J. Kapellusch, A. Schrempf, K. Probst, M. Haller, A. Baca - Effect of alternating postures on cognitive performance for healthy people performing sedentary work - ERGONOMICS, Vol. 1, No. 40, 2017, pp. 778-795
Prolonged sitting is a risk factor for several diseases and the prevalence of worksite-based interventions such as sit-to-stand workstations is increasing....   more
  • Journal
  • Media and Knowledge Technologies
  • Medical Engineering

Fifty Shades of Personalization - Workshop on Personalization in Serious and Persuasive Games and Gameful Interactions

E. Mattheiss, M. Busch, R. Orji, G. Tondello, A. Marczewski, W. Hochleitner, M. Lankes, M. Tscheligi - Fifty Shades of Personalization - Workshop on Personalization in Serious and Persuasive Games and Gameful Interactions - Adjunct Publication of the 25th Conference on User Modeling, Adaptation and Personalization, Bratislava, Slovakia, 2017, pp. 395-397
Personalization of serious and persuasive games, as well as gameful interactions in a wide range of areas (e.g., health, sustainability, education, and...   more
  • Proceedings
  • Media and Knowledge Technologies

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