Hagenberg CampusResearch Center

Media and Knowledge Technologies Research Center Hagenberg Campus

Publications

Multimedia Learning and Memory

T. Jadin - Multimedia Learning and Memory in L3T (Editors: M. Ebner; S. Schön), 2013, pp. 9
  • Book
  • Media and Knowledge Technologies

Rotating, Tilting, Bouncing: Using an Interactive Chair to Promote Activity in Office Environments

K. Probst - Rotating, Tilting, Bouncing: Using an Interactive Chair to Promote Activity in Office Environments - CHI EA '13: Proceedings of the 2013 ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts, Paris, France, 2013, pp. 79-84
A typical office worker nowadays spends the majority of his time sedentary in the course of his working life. In this paper, we address the problem of...   more
  • Proceedings
  • Media and Knowledge Technologies

Exploring the Use of Distributed Multiple Monitors Within an Activity-Promoting Sit-and-Stand Office Workspace

K. Probst, D. Lindlbauer, F. Perteneder, M. Haller, B. Schwartz, A. Schrempf - Exploring the Use of Distributed Multiple Monitors Within an Activity-Promoting Sit-and-Stand Office Workspace - Proceedings of the 14th IFIP TC13 Conference on Human-Computer Interaction, Cape Town, South Africa, 2013, pp. 476-493
Nowadays sedentary behaviors such as prolonged sitting have be-come a predominant element of our lives. Particularly in the office environ-ment, many people...   more
  • Proceedings
  • Media and Knowledge Technologies

Limelight – Fostering Sociability in a Co-located Game

W. Hochleitner, M. Lankes, J. Diephuis, C. Hochleitner - Limelight – Fostering Sociability in a Co-located Game - Proceedings of the CHI 2013 Workshop on Designing and Evaluating Sociability in Online Video Games, Paris, France, 2013, pp. 23-28
We examine the requirements for sociability in games and assess their relevance for co-located play in a public space game. Particular focus is placed on the...   more
  • Proceedings
  • Media and Knowledge Technologies

Move-It: Interactive Sticky Notes Actuated by Shape Memory Alloys

K. Probst, T. Seifried, M. Haller, Y. Kentaro, M. Sugimoto, M. Inami - Move-It: Interactive Sticky Notes Actuated by Shape Memory Alloys - Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems, Austin, Texas, United States of America, 2012, pp. 1393-1398
A lot of people still rely on pen and paper for taking short notes. Post-Its® are still the most popular paper media for informal note taking. In this paper,...   more
  • Proceedings
  • Media and Knowledge Technologies

Control vs. complexity in games: comparing arousal in 2D game prototypes

M. Lankes, W. Hochleitner, N. Lehner, C. Hochleitner - Control vs. complexity in games: comparing arousal in 2D game prototypes - FnG '12 Proceedings of the 4th International Conference on Fun and Games , Toulouse, France, 2012, pp. 101-104
In this paper, we investigate the relationship between the feeling of being in control in a game situation and the interaction complexity in regard to the...   more
  • Proceedings
  • Media and Knowledge Technologies

Repertory Grid Technique

J. Hemmecke - Repertory Grid Technique in Knowledge Management in Practice: Methods - Tools - Examples (Editors: Christian Stary, Monika Maroscher, Edith Stary) - Carl Hanser Verlag, 2012, pp. 8-30
Repertory Grids are a knowledge management method for the elicitation of tacit knowledge. The method is described in a practically oriented way including its...   more
  • Book
  • Media and Knowledge Technologies

Tools for excellent research and teaching: A design-oriented perspective (workshop)

C. Richter, H. Allert, D. Divotkey, J. Hemmecke - Tools for excellent research and teaching: A design-oriented perspective (workshop) - Digital Media - Tools for Excellent Research and Teaching, Wien, Austria, 2012, pp. 58-59
The workshop explores the question where the tools for excellent research and teaching come from and what pedagogical psychology, education research and...   more
  • Proceedings
  • Media and Knowledge Technologies

Social Web-Based Learning: kollaborativ und informell – Ein exemplarischer Einsatz einer Social Media Gruppe für die Hochschullehre.

T. Jadin - Social Web-Based Learning: kollaborativ und informell – Ein exemplarischer Einsatz einer Social Media Gruppe für die Hochschullehre. - Digitale Medien – Werkzeuge für exzellente Forschung und Lehre , Wien, Austria, 2012, pp. 324-334
  • Proceedings
  • Media and Knowledge Technologies

Grundlegende Architektur der „Semantically Enriched E-Working Platform”

T. Kern, G. Petz - Grundlegende Architektur der „Semantically Enriched E-Working Platform” - Proceedings FFH 2012, Graz, Austria, 2012
  • Proceedings
  • Media and Knowledge Technologies

Active Office: Towards an Activity-Promoting Office Workplace Design

K. Probst - Active Office: Towards an Activity-Promoting Office Workplace Design - CHI EA '12: Proceedings of the 2012 ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts, Austin, United States of America, 2012, pp. 2165-2170
  • Proceedings
  • Media and Knowledge Technologies
  • Medical Engineering

Move-it: Interactive Paperclips Turning a Passive Piece of Paper Into an Active Medium

K. Probst - Move-it: Interactive Paperclips Turning a Passive Piece of Paper Into an Active Medium - Master/Diploma Thesis, FH OÖ Fakultät Hagenberg, Austria, 2011
A lot of people still rely on pen and paper for taking short notes. Especially Post-it notes are one of the most popular paper media for informal note taking...   more
  • Report
  • Media and Knowledge Technologies

Using embodied conversational agents in video games to investigate emotional facial expressions

M. Lankes, R. Bernhaupt - Using embodied conversational agents in video games to investigate emotional facial expressions - Entertainment Computing, Vol. 2, No. 1, 2011, pp. 29-37
  • Journal
  • Media and Knowledge Technologies

Sketching Game Design Ideas Collaboratively

M. Lankes, T. Mirlacher - Sketching Game Design Ideas Collaboratively - Future and Reality of Gaming, Vienna, Austria, 2011
  • Proceedings
  • Media and Knowledge Technologies

Activity sequence modelling and dynamic clustering for personalized e-learning

M. Köck, A. Paramythis - Activity sequence modelling and dynamic clustering for personalized e-learning - Journal of User Modeling and User-Adapted Interaction, Vol. 21, No. 1, 2011, pp. 51-97
Monitoring and interpreting sequential learner activities has the potential to improve adaptivity and personalization within educational environments. We...   more
  • Journal
  • Software Technology and Applications
  • Media and Knowledge Technologies

Evaluating user experience factors using experiments: Expressive artificial faces embedded in contexts

M. Lankes, R. Bernhaupt, M. Tscheligi - Evaluating user experience factors using experiments: Expressive artificial faces embedded in contexts in Evaluating User Experience in Games (Editors: R. Bernhaupt) - Springer, 2010, pp. 165-187
  • Book
  • Media and Knowledge Technologies

Towards Adaptive Learning Support on the Basis of Behavioural Patterns in Learning Activity Sequences

M. Köck, A. Paramythis - Towards Adaptive Learning Support on the Basis of Behavioural Patterns in Learning Activity Sequences - International Conference on Intelligent Networking and Collaborative Systems, Thessaloniki, Greece, 2010, pp. 100-107
Monitoring and interpreting sequential user activities contributes to enhanced, more fine-grained user models in e-learning systems. We present in this paper...   more
  • Proceedings
  • Media and Knowledge Technologies
  • Information and Communication Systems

The NiCE Discussion Room: Integrating Paper and Digital Media to Support Co-Located Group Meetings

M. Haller, J. Leitner, T. Seifried, J. Wallace, S. Scott, C. Richter, P. Brandl, A. Gokcezade, S. Hunter - The NiCE Discussion Room: Integrating Paper and Digital Media to Support Co-Located Group Meetings - CHI '10: Proceedings of the 28th international conference on Human factors in computing systems, Atlanta, United States of America, 2010
Current technological solutions that enable content creation and sharing during group discussion meetings are often cumbersome to use, and are commonly...   more
  • Proceedings
  • Media and Knowledge Technologies

NiCE formula editor

J. Leitner, C. Rendl, F. Perteneder, A. Gokcezade, T. Seifried, M. Haller - NiCE formula editor - SIGGRAPH '10: ACM SIGGRAPH 2010 Talks, Los Angeles, United States of America, 2010
Interactive Whiteboards are becoming an increasingly important component of face-to-face meetings, particularly in educational settings. Still,...   more
  • Proceedings
  • Media and Knowledge Technologies

Using Heuristics to Evaluate the Overall User Experience of Video Games and Advanced Interaction Games

C. Hochleitner, W. Hochleitner, J. Leitner, M. Haller, A. Geven, M. Tscheligi - Using Heuristics to Evaluate the Overall User Experience of Video Games and Advanced Interaction Games in Evaluating User Experience in Games (Contributions to Book: Part/Chapter/Section 13), (Editors: R. Bernhaupt) - Springer, 2010, pp. 233-256
This chapter describes an approach to evaluating user experience in video games and advanced interaction games (tabletop games) by using heuristics. We provide...   more
  • Book
  • Media and Knowledge Technologies

Refurbishment of Big Residential Buildings (Database LQG)

H. C. Leindecker, J. Rammerstorfer - Refurbishment of Big Residential Buildings (Database LQG) - Technical Report, FH OÖ F&E GmbH, Austria, 2009, pp. 126
Climate change, limited resources and rising prices have made the issue of “energy” to a main topic of our current society. The majority of the primary energy...   more
  • Report
  • Media and Knowledge Technologies

Page 5 from 6
FH Oberösterreich Logo