FH OberösterreichForschung & Entwicklung

Medien- und Wissenstechnologien Research Center Hagenberg

Publikationen

PolarTrack: Optical Outside-In Device Tracking that Exploits Display Polarization

R. Rädle, H. C. Jetter, J. Fischer, I. Gabriel, C. Klokmose, H. Reiterer, C. Holz - PolarTrack: Optical Outside-In Device Tracking that Exploits Display Polarization - Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, Montreal, Kanada, 2018
  • Tagungsband
  • Medien und Wissenstechnologien

Generationenübergreifendes und/oder individualisiertes Blended Learning?

T. Jadin - Generationenübergreifendes und/oder individualisiertes Blended Learning? - Arbeit(s).Wissen.Schaf(f)t Grundlage für Management & Kompetenzentwicklung, Frankfurt, Deutschland, 2018, pp. 6
  • Tagungsband
  • Medien und Wissenstechnologien

Nachhaltigkeit an der Fachhochschule durch kompetenzorientierte Hochschulbildung

T. Jadin - Nachhaltigkeit an der Fachhochschule durch kompetenzorientierte Hochschulbildung - Tagungsband FFH 2018, Salzburg, Österreich, 2018, pp. 6
  • Tagungsband
  • Medien und Wissenstechnologien
  • Angewandte Sozialwissenschaften und Non Profit Management

The Virtual House of Medusa: Playful Co-located Virtual Archaeology

J. Hagler, M. Lankes, A. Aschauer - The Virtual House of Medusa: Playful Co-located Virtual Archaeology - Tagungsband FFH 2018, Salzburg, Österreich, 2018, pp. 8
In our submission we introduce a co-located virtual archaeology in-stallation for a museum context, called Virtual House of Medusa. It was devel-oped in...   mehr
  • Tagungsband
  • Medien und Wissenstechnologien

Where the eyes meet: Lessons learned from shared gaze-based interactions in cooperative and competitive online games

B. Maurer, M. Lankes, M. Tscheligi - Where the eyes meet: Lessons learned from shared gaze-based interactions in cooperative and competitive online games - Entertainment Computing, 2018, pp. 47-59
  • Journal
  • Medien und Wissenstechnologien

Animation, Kunst und Technologie. Evolution und Expansion am Beispiel Prix Ars Electronica

J. Hagler - Animation, Kunst und Technologie. Evolution und Expansion am Beispiel Prix Ars Electronica in Im Wandel ... Metamorphosen der Animation (Editors: Julia Eckel, Erwin Feyersinger, Meike Uhrig), 2017, pp. 171-185
Mit dem Aufkommen der Computeranimation war neben der SIGGRAPH die Ars Electronica eine der wichtigsten Plattformen für digitale Animation in den 1980er und...   mehr
  • Buch/Buchbeitrag
  • Medien und Wissenstechnologien

Invisible Walls: Co-Presence in a Co-located Augmented Virtuality Installation

M. Lankes, J. Hagler, G. Kostov, J. Diephuis - Invisible Walls: Co-Presence in a Co-located Augmented Virtuality Installation - CHI PLAY '17, Amsterdam, Niederlande, 2017
  • Tagungsband
  • Medien und Wissenstechnologien

Eye Contact: Gaze as a Connector Between Spectators and Players in Online Games

M. Lankes, D. Rammer, B. Maurer - Eye Contact: Gaze as a Connector Between Spectators and Players in Online Games - IFIP ICEC'17, Tsukuba, Japan, 2017
  • Tagungsband
  • Medien und Wissenstechnologien

InterPlayces: Results of an Intergenerational Games Study

M. Lankes, J. Hagler, F. Gattringer, B. Stiglbauer - InterPlayces: Results of an Intergenerational Games Study - JCSG 2017, Valencia, Spanien, 2017
  • Tagungsband
  • Medien und Wissenstechnologien

Beyond the Tabletop: Improving the Spatial Awareness of Multi-Tablet Visualization (Paper at "Disappearing Tabletop" Workshop at ISS '17)

H. C. Jetter, P. Hofer, J. Altmann, J. Schönböck, W. Kurschl - Beyond the Tabletop: Improving the Spatial Awareness of Multi-Tablet Visualization (Paper at "Disappearing Tabletop" Workshop at ISS '17) - Report, University of Waterloo, Kanada, 2017
  • Bericht
  • Medien und Wissenstechnologien

Kompetenzorientiertes Lernen mit digitalen Medien. Ausgewählte Evidenzen und Wirkungen von IMST-Projekten auf SchülerInnen und LehrerInnen.

S. Hametner, E. Boxhofer, T. Jadin, G. Heinzelreiter-Wallner, A. Koller - Kompetenzorientiertes Lernen mit digitalen Medien. Ausgewählte Evidenzen und Wirkungen von IMST-Projekten auf SchülerInnen und LehrerInnen. - Erziehung und Unterricht, Vol. 167, No. 7, 2017, pp. 27-36
  • Journal
  • Medien und Wissenstechnologien

Reflecting Academic Symposia as a Trend at Media Art Festivals and Conferences on Computer Animation: Ars Electronica Linz and FMX Stuttgart

J. Hagler - Reflecting Academic Symposia as a Trend at Media Art Festivals and Conferences on Computer Animation: Ars Electronica Linz and FMX Stuttgart - The Expansion of the Senses, Bucheon , Südkorea, 2017, pp. 56-67
  • Tagungsband
  • Medien und Wissenstechnologien

Reflecting Academic Symposia as a Trend at Animation Festivals, Media Art Festivals and Conferences on Computer Animation

J. Hagler, F. Bruckner - Reflecting Academic Symposia as a Trend at Animation Festivals, Media Art Festivals and Conferences on Computer Animation - Cartoon and Animation Studies , Vol. 49, No. 4, 2017, pp. 611-632
  • Journal
  • Medien und Wissenstechnologien

No Need to Stop – Exploring Smartphone Interaction Paradigms While Cycling

W. Hochleitner, D. Sellitsch, D. Rammer, A. Aschauer, E. Mattheiss, G. Regal, M. Tscheligi - No Need to Stop – Exploring Smartphone Interaction Paradigms While Cycling - Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia (MUM 2017), Stuttgart, Deutschland, 2017, pp. 11
Current apps for cyclists follow the “stop-to-interact” paradigm, neglecting that people interact with their smartphones in motion. We conducted two studies to...   mehr
  • Tagungsband
  • Medien und Wissenstechnologien

Effect of alternating postures on cognitive performance for healthy people performing sedentary work

B. Schwartz, J. Kapellusch, A. Schrempf, K. Probst, M. Haller, A. Baca - Effect of alternating postures on cognitive performance for healthy people performing sedentary work - ERGONOMICS, Vol. 1, No. 40, 2017, pp. 778-795
Prolonged sitting is a risk factor for several diseases and the prevalence of worksite-based interventions such as sit-to-stand workstations is increasing....   mehr
  • Journal
  • Medien und Wissenstechnologien
  • Medizintechnik

Fifty Shades of Personalization - Workshop on Personalization in Serious and Persuasive Games and Gameful Interactions

E. Mattheiss, M. Busch, R. Orji, G. Tondello, A. Marczewski, W. Hochleitner, M. Lankes, M. Tscheligi - Fifty Shades of Personalization - Workshop on Personalization in Serious and Persuasive Games and Gameful Interactions - Adjunct Publication of the 25th Conference on User Modeling, Adaptation and Personalization, Bratislava, Slowakei, 2017, pp. 395-397
Personalization of serious and persuasive games, as well as gameful interactions in a wide range of areas (e.g., health, sustainability, education, and...   mehr
  • Tagungsband
  • Medien und Wissenstechnologien

Die Potenziale von Mixed Reality für die betriebliche Aus- und Weiterbildung.

T. Jadin - Die Potenziale von Mixed Reality für die betriebliche Aus- und Weiterbildung. - Soziotechnische Gestaltung des digitalen Wandels –kreativ, innovativ, sinnhaft, Brugg-Windisch und Zürich, Schweiz, 2017, pp. 4
  • Tagungsband
  • Medien und Wissenstechnologien

Virtual Teams as part of Internationalization of Higher Education.

T. Chydenius, T. Jadin - Virtual Teams as part of Internationalization of Higher Education. - Proceedings Cross-Cultural Business Conference 2017, Steyr, Österreich, 2017, pp. 211-220
  • Tagungsband
  • Medien und Wissenstechnologien

Is Two Enough?! Studying Benefits, Barriers, and Biases of Multi-Tablet Use for Collaborative Visualization

T. Plank, H. C. Jetter, R. Rädle, T. Luger, C. Klokmose, H. Reiterer - Is Two Enough?! Studying Benefits, Barriers, and Biases of Multi-Tablet Use for Collaborative Visualization - Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems (CHI '17), Denver, CO, USA, Vereinigte Staaten von Amerika, 2017
  • Tagungsband
  • Medien und Wissenstechnologien

Interactive visualization of big data: A survey of current practice and potential barriers for adoption

T. Plank, P. Hofer, H. C. Jetter, C. Walchshofer - Interactive visualization of big data: A survey of current practice and potential barriers for adoption - Proceedings of the 16th FRAP Conference, Cambridge, Vereinigtes Königreich von Großbritannien und Nordirland, 2017, pp. 1-21
The rapid growth of the amount of available data calls for novel digital tools for analysis and decision support. One of these tools is the interactive...   mehr
  • Tagungsband
  • Medien und Wissenstechnologien
  • Controlling, Rechnungswesen und Finanzmanagement (CRF)

Missing the Forest for the Trees: Balancing Personalization Costs and Benefits in Persuasive Games

E. Mattheiss, D. Sellitsch, M. Busch, W. Hochleitner, J. Froschauer, M. Tscheligi - Missing the Forest for the Trees: Balancing Personalization Costs and Benefits in Persuasive Games - Proceedings of the International Workshop on Personalization in Persuasive Technology (PPT’16), Salzburg, Austria, Österreich, 2016, pp. 40-43
  • Tagungsband
  • Medien und Wissenstechnologien

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