Campus HagenbergResearch Center

Software Technologie und Anwendungen Research Center Hagenberg

Publikationen

HuddleLamp: Exploring Community Data with Co-located Mobile Screens (Paper at workshop “Designing Alternative Systems for Local Communities“, CHI 2015)

H. C. Jetter - HuddleLamp: Exploring Community Data with Co-located Mobile Screens (Paper at workshop “Designing Alternative Systems for Local Communities“, CHI 2015) - Report, Newcastle University, Vereinigtes Königreich von Großbritannien und Nordirland, 2015
  • Bericht
  • Medien und Wissenstechnologien

Spatial Awareness in Mobile Devices to Compose Data Source: A Utilization Study

G. Desolda, H. C. Jetter - Spatial Awareness in Mobile Devices to Compose Data Source: A Utilization Study - Proceedings 5th International Symposium on End-User Development (IS-EUD 2015), Madrid, Spanien, 2015, pp. 291-294
  • Tagungsband
  • Medien und Wissenstechnologien

From Classes to Mechanics: Player Type Driven Persuasive Game Development

M. Lankes, W. Hochleitner, D. Rammer, M. Busch, E. Mattheiss, M. Tscheligi - From Classes to Mechanics: Player Type Driven Persuasive Game Development - CHI PLAY '15, London, Vereinigtes Königreich von Großbritannien und Nordirland, 2015, pp. 595-600
  • Tagungsband
  • Medien und Wissenstechnologien

Personalization in Serious and Persuasive Games and Gamified Interactions

M. Busch, E. Mattheiss, R. Orji, A. Marczewski, W. Hochleitner, M. Lankes, L. Nacke, M. Tscheligi - Personalization in Serious and Persuasive Games and Gamified Interactions - CHI PLAY '15, London, Vereinigtes Königreich von Großbritannien und Nordirland, 2015, pp. 811-816
  • Tagungsband
  • Medien und Wissenstechnologien

MoCo Motion: Integrating Mobile Devices into a Multiplayer Floor-based Gaming Environment

J. Diephuis, A. Friedl, G. Kostov, O. Naderer - MoCo Motion: Integrating Mobile Devices into a Multiplayer Floor-based Gaming Environment - Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia (MUM 2015), Linz, Österreich, 2015, pp. 4
Although optical tracking systems greatly facilitate co-located multiplayer gaming experiences, they offer somewhat limited input and output modalities for…   mehr
  • Tagungsband
  • Medien und Wissenstechnologien

A Heuristic Framework for Evaluating User Experience in Games

C. Hochleitner, W. Hochleitner, C. Graf, M. Tscheligi - A Heuristic Framework for Evaluating User Experience in Games in Game User Experience Evaluation (Contributions to Book: Part/Chapter/Section 9), (Editors: R. Bernhaupt) - Springer, 2015, pp. 187-206
This book chapter describes an approach of evaluating user experience in video games by using heuristics. We provide a short overview of video games and…   mehr
  • Buch/Buchbeitrag
  • Medien und Wissenstechnologien

Expanded Animation. Exploring the Vastness of Art, Theory and Play

J. Hagler - Expanded Animation. Exploring the Vastness of Art, Theory and Play - Ars Electronica 2014 Festival für Kunst, Technologie und Gesellschaft, Linz, Österreich, 2014, pp. 150-151
  • Tagungsband
  • Medien und Wissenstechnologien

Bigger is not always better: Display Size, Performance, and Task Load during Peephole Map Navigation

R. Rädle, H. C. Jetter, J. Müller, H. Reiterer - Bigger is not always better: Display Size, Performance, and Task Load during Peephole Map Navigation - CHI '14 CHI Conference on Human Factors in Computing Systems, Toronto, ON, Canada, Kanada, 2014, pp. 4127-4136
  • Tagungsband
  • Medien und Wissenstechnologien

Suspicious Boxes and Friendly Aliens: Exploring the Physical Design of Urban Sensing Technology

H. C. Jetter, S. Gallacher, V. Kalnikaite, Y. Rogers - Suspicious Boxes and Friendly Aliens: Exploring the Physical Design of Urban Sensing Technology - Proceedings of the First International Conference on IoT in Urban Space (Urb-IoT ’14), Rome, Italy, Italien, 2014, pp. 68-73
  • Tagungsband
  • Medien und Wissenstechnologien

HuddleLamp: Spatially-Aware Mobile Displays for Ad-hoc Around-the-Table Collaboration

R. Rädle, H. C. Jetter, N. Marquardt, H. Reiterer, Y. Rogers - HuddleLamp: Spatially-Aware Mobile Displays for Ad-hoc Around-the-Table Collaboration - Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces (ITS ’14), Dresden, Germany, Deutschland, 2014, pp. 45-54
  • Tagungsband
  • Medien und Wissenstechnologien

Gestures that people can understand and use

C. Ardito, M. Costabile, H. C. Jetter - Gestures that people can understand and use - JOURNAL OF VISUAL LANGUAGES AND COMPUTING, Vol. 25, No. 5, 2014, pp. 572-576
  • Journal
  • Medien und Wissenstechnologien

Presstures: Exploring Pressure-Sensitive Multi-Touch Gestures on Trackpads

C. Rendl, P. Greindl, K. Probst, M. Behrens, M. Haller - Presstures: Exploring Pressure-Sensitive Multi-Touch Gestures on Trackpads - CHI '14 CHI Conference on Human Factors in Computing Systems, Toronto, ON, Canada, Kanada, 2014, pp. 431-434
  • Tagungsband
  • Medien und Wissenstechnologien

Demonstrating HuddleLamp: Spatially-Aware Mobile Displays for Ad-hoc Around-the-Table Collaboration (Demo Paper)

R. Rädle, H. C. Jetter, N. Marquardt, H. Reiterer, Y. Rogers - Demonstrating HuddleLamp: Spatially-Aware Mobile Displays for Ad-hoc Around-the-Table Collaboration (Demo Paper) - Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces (ITS ’14), Dresden, Germany, Deutschland, 2014, pp. 435-438
  • Tagungsband
  • Medien und Wissenstechnologien

A Cognitive Perspective on Gestures, Manipulations, and Space in Future Multi-Device Interaction (Paper at workshop "Gesture-based Interaction Design: Communication and Cognition", CHI 2014)

H. C. Jetter - A Cognitive Perspective on Gestures, Manipulations, and Space in Future Multi-Device Interaction (Paper at workshop "Gesture-based Interaction Design: Communication and Cognition", CHI 2014) - Report, University of North Carolina at Charlotte, Vereinigte Staaten von Amerika, 2014, pp. 34-37
  • Bericht
  • Medien und Wissenstechnologien

Investigating the Challenges for Crowd Sensing: Lessons from Zurich (Paper at workshop "Structures of Knowledge Co-creation Between Organisations and the Public", ACM CSCW 2014)

S. Gallacher, H. C. Jetter, V. Kalnikaite, J. McCann, D. Prendergast, J. Bird - Investigating the Challenges for Crowd Sensing: Lessons from Zurich (Paper at workshop "Structures of Knowledge Co-creation Between Organisations and the Public", ACM CSCW 2014) - Report, University College London, Vereinigtes Königreich von Großbritannien und Nordirland, 2014
  • Bericht
  • Medien und Wissenstechnologien

E-Learning Cultures on the Move: Enhancing MOOCs through Trialogical Learning and Cultural Sensitive Education.

T. Jadin - E-Learning Cultures on the Move: Enhancing MOOCs through Trialogical Learning and Cultural Sensitive Education. - Cross-Cultural Business Conference 2014, Steyr, Österreich, 2014, pp. 323-329
  • Tagungsband
  • Medien und Wissenstechnologien

Lernen am Arbeitsplatz – Fehler als Ressource.

U. Rami, T. Jadin - Lernen am Arbeitsplatz – Fehler als Ressource. - 4. Österreichisches Konferenz für Berufsbildungsforschung , Steyr, Österreich, 2014, pp. 94-95
  • Tagungsband
  • Medien und Wissenstechnologien

Enhanced MOOCs (eMOOCs). Eine soziokulturelle Sichtweise auf die aktuelle MOOC-Landschaft.

T. Jadin, M. Gaisch - Enhanced MOOCs (eMOOCs). Eine soziokulturelle Sichtweise auf die aktuelle MOOC-Landschaft. - Lernräume gestalten – Bildungskontexte vielfältig denken, Zürich, Schweiz, 2014, pp. 302-309
Massive Open Online Courses (MOOCs) are becoming increasingly popular and have been attracting much attention from educational stakeholders. One reason for…   mehr
  • Tagungsband
  • Medien und Wissenstechnologien

Move-it: A Paperclip System that Provides Actuation for Sticky Notes

Y. Kentaro, K. Probst, M. Sugimoto, M. Haller, M. Inami - Move-it: A Paperclip System that Provides Actuation for Sticky Notes - Proceedings ROBOMEC 2013, Tsukuba, Japan, 2013
“Move-it” is active paperclip system that transforms traditional paper into an active digital medium by adding content recognition and automated actuation.…   mehr
  • Tagungsband
  • Medien und Wissenstechnologien

Expanded Digital Animation. Mapping an Unlimited Landscape

J. Hagler - Expanded Digital Animation. Mapping an Unlimited Landscape - Total Recall. The Evolution of Memory, 2013, pp. 352-353
  • Populärwissenschaftlich
  • Medien und Wissenstechnologien

Distance Education and Training on Accessible Web Design

B. Hengstberger, K. Miesenberger - Distance Education and Training on Accessible Web Design - Proceedings of AAATE 2013, Vilamoura, Portugal, 2013, pp. 628-632
  • Tagungsband
  • Medien und Wissenstechnologien
  • Angewandte Sozialwissenschaften und Non Profit Management

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